MUL: Zirda, the Dawnwaker (Halo Foil) misfittoys and Thousand Sunny Guard Team
Description
and Thousand Sunny Guard Team
Green-White-Blue deck—includes 2 traditional foils + 98 nonfoil cards
Corrupted — {T}: Add three mana of any one color
This box is jam-packed with goodies
a rulebook
MUL: Zirda, the Dawnwaker (Halo Foil) misfittoys and Thousand Sunny Guard TeamCompanion Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.
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